Welcome to Quick and Easy Games!

logo1me-as-kilroy1Clayton Callahan is a science fiction writer, game designer and all around devotee of geek culture. This site is dedicated to promoting all things good in those fields. From gaming to galaxy spanning fiction, this site covers it all. Clayton is the sole proprietor of Quick & Easy Games and this site also serves as an outlet for those products.

Since 2007 Quick and Easy Games has created games that are low in cost but high in quality.  Q&E customers appreciate fast moving, simple to learn rules that make gaming fun. If your tired of paying too much for slick packaged games that take a PHD to learn, we’re the company for you.  If you have any comments or wish to place an order you can contact, Clayton Callahan, the General Manager.

Thank you, and I hope to hear from you soon.

Providing the best value in role playing and miniatures gaming since 2007

Star Run fiction in Perihelion

fullcover026This month’s Perihelion has a special Christmas gift for Star Run fans.

The story of beer smuggling space rouge Jack Galloway, Beer Today Gone Tomorrow. This great tale is available for free at:  http://www.perihelionsf.com/1412/fiction_11.htm  Beer Today Gone Tomorrow has previously appeared in the book, How Beer Saved The World available on Amazon ( http://www.amazon.com/Beer-Saved-World-Irene-Radford/dp/061592011X/ref=sr_1_3?ie=UTF8&qid=1418726014&sr=8-3&keywords=clayton+j+Callahan ). The story takes you deep into the Star Run universe as “Lucky Jack” dares the hazards of the regime of Isis to give the common man his brew.

This story is also the inspiration for the upcoming novel, Crazy Lucky, which is due to be released sometime in 2016. If you can’t wait until 2016 and just have to have more great Star Run fiction, Tales of the Screaming Eagle, is now available ( http://www.amazon.com/Tales-Screaming-Eagle-Clayton-Callahan-ebook/dp/B00KYWBYFE/ref=sr_1_2?ie=UTF8&qid=1418726014&sr=8-2&keywords=clayton+j+callahan ) also from Amazon.

Merry Christmas and happy reading!

Interview with Thomas Duder

Originally posted on aurorawatcherak:

Today’s interview is with Thomas Duder,‭ ‬author of The Generalist Series.
‭‬Tell us something about yourself,‭ ‬Thomas.‭ 

Mister Thomas Duder (1)Hello‭! ‬I am indeed,‭ ‬Thomas Duder,‭ ‬Author of the Things,‭ ‬and I’m a‭ ‬struggling writer.

Not struggling with the writing,‭ ‬hell no‭ ‬-‭ ‬I’m a freakin‭’ ‬genius and a wordsmith.‭ ‬No,‭ ‬I’m struggling with the rest of the industry,‭ ‬especially marketing.‭ ‬I just suck wholesale,‭ ‬especially considering how good my stuff is it really sucks that I have to work so hard just to get the free offering read.

The saddest part is how many people are going to be all,‭ “‬Derp I was there before he got big man‭” ‬and they’re the same fools who waited,‭ ‬like,‭ ‬months after I really REALLY needed them to help me out.

Seriously‭! ‬I can’t get social media to work for crap.‭ >‬:‭(

I have had similar thoughts!

Outside of that I live alone,‭ ‬I work…

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New Book by Well Known Author

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Sheron Wood McCartha has been writing great science fiction for years now. This month she’s released the latest in her Alyssa Series–Someone’s Clone. Full disclosure, I’ve had a sneak peek. This novel far and away stands out in a world of lack luster vanity published books. Loaded with lenty of action and drama that takes the reader from orbital space stations to jungle prison camps and secret laboratories then back again. The book is now available as an e-book on Amazon and I’m looking forward to the trade paperback to come.

Painting your Ground Pounders

town fight

For the game, Ground Pounders, we recommend you use the “Space Battles” figures produced by Dark Dream Studio. The figures are soft plastic and require a little preparation to create a good looking model with a paint job that will last.

So here’s what ya’ do…

First, soak the models in vinegar overnight. That’s right, regular kitchen variety vinegar. The vinegar will help remove excess oils from the plastic, allowing the paint to take a better hold. Next, rinse the models with water and allow to dry completely. Once dry, glue the models together. For the troopers this is fairly easy, just use white school glue on the penny-like washer and allow to dry.

Armidil WalkerFor the vehicles we recommend Formula P3 supper glue (a clear glue that dries invisible and works on metals and plastics). Once thoroughly dry, use a grey, oil based, spray primer (spray-paint). Then let it dry again, so your models will be ready to soak in the kind of modeling pint that’s available at any hobby or craft shop worth it’s salt.

This is the fun/tedious part, by the way. Take your time to allow each color to dry before moving on the next (don’t worry, it won’t take as long as the glue or spray-paint did–by a long margin). Once you’ve given your model all the basic colors you can give it a more textured look through washes and dry brushing.

A wash involves diluting a paint (usually black paint) with water and brushing it over the entire model. The darker paint will seep into the cracks and crevices of the model accenting the detail while the water simply evaporates.

Dry brushing is done by dipping your brush into paint (usually tan in color) and then wiping most of the paint off on a paper towel. You then brush the remaining paint onto the model. The remaining flecks of paint will tend to lay on the raised parts of the model and leave the cracks and crevices alone. This will create a dusty effect and make your models look worn and war weary.

Once the models are completely dry, spray them all with a CLEAR protective coat. Products are sold at hobby and craft shops that go by the names “dull coat” or “gloss coat.” both do the same job, one leaves your models glossy and the other not. This coat of oil based protection keeps sweaty fingers from rubbing off your beautiful paint job in the normal course of play. Your models are still made of soft plastic however, and if bent the paint will flake of. Every so often, you may wish to touch up your paint job depending on how often you play Ground Pounders but don’t fret. When done properly your models will look good for months to years to come.

As to colors; folks, you’re on your own. There are no proscribed color schemes for Ground Pounders Imperial of Federation forces. It is completely up to you how you want your opposing forces to look. The rules simply recommend that each side look different enough to be recognized during play. After that, go crazy!

Grenade luncherGuass rifleSmart Gun

 

 

A review of The Writer’s Guide to Adventurous Professions

Author Insights with L.J. Bonham

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Author Insights: Your books are often filled with action and adventure, what recommendations do you have for aspiring authors to improve their writing in this area?L. J. Bonham: Accuracy, accuracy, accuracy. Action scenes and books, whether detective noir, tech-thriller, war, science fiction, or fantasy must have a basis in reality, regardless if the author’s world is modern, historical, or pure invention.AI: Could you elaborate?LJB: Every world, no matter how farfetched, has to have rules that govern how things happen. Soldiers, spies, guerrillas, and cops all do things in certain ways and have unique cultures. They are archetypes in their own right. Stories that work well set the character’s actions in a believable framework. “Starship Troopers,” by Robert Heinlein, for example, immerses the reader in a future world that is still familiar in its texture. The Mobile Infantry depicted in the book feel real because they think, talk, and act like soldiers have since organized conflict began.AI: So where does an author learn about military life, espionage, and law enforcement?
LJB: I just ran across a great new book on the subject called, “The Writer’s Guide to Adventurous Professions,” by Clayton Callahan and Lee Roberts.

 

AI: That sounds perfect.LJB: It’s a fantastic resource book. The authors are combat veterans and police officers. Mr. Callahan in particular has worked in Army intelligence. The book is fun and a quick read, but authors will want to keep it handy for reference. If you want your action scenes to have impact, you should get this book.